August Archive Database Update - 0.6
Good 5ish day work session on the database, lots of upgrades. I think the new game import stuff is pretty stable, but I need to test it on another computer to be sure the archive populates on first install. Also got a lot of other things working, like media upload and display.

Now has bookmarking and Unread status. Might be nice to filter by unread if I end up with a lot of entries.

Hash import now works, just need to make a side database to reveal these instead of listing them.

Alternative entry templates working. Unavailable entries just don't show in the list, but unavailable sub entries DO show, but with an error.

Admin tools are now more compartmentalized

Media upload works, admin has access to this list for keeping track of stuff. However, there is an issue with media save making the JSON HUGE so video files made the file over 100mb, which crashed git and I needed to migrate to a new git. Should implement media size cap on upload, would be AWESOME if upload could rename/resize files so I don't have to do it in another program! This was an issue with a video file, but I do want video so need to deal with this. Would also like to embed audio files with a player eventually.
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Significant database import/export upgrades, now saves to AppData, and you can export default database to "save changes" to start game.